Birthsigns

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Birthsigns

Post  Saint Jiub on Thu Apr 22, 2010 10:49 am

Do we include these? I'm inclined to say yes - even if the PCs aren't prophesied to kill a few gods or whatever, it's safe to say they're prophesied to do something, and the Scrolls seem very big on birthsigns as an identifying mark of predicted heroes.

Morrowind Birthsigns:
The Warrior - Fortify Attack 10 CE
The Mage - Fortify Magicka 50% CE
The Thief - Sanctuary 10 CE
The Serpent - 30 poison/10 sec touch, 10 Damage Health/10 sec self
The Lady - +25 End, +25 Per (This ability is broken as all fuckoff)
The Steed - +25 Speed
The Lord - Restore Health 60 points/30 sec Self. 100% Weak Fire
The Apprentice - Fortify Magicka 150%. Weak Magicka 50%
The Atronach - Fortify Magicka 200%. No Magicka Regen. Absorb Magicka 50%
The Ritual - Heal Self 100. Turn Undead 100/30 sec. Target. Turn Undead100/30 sec. Touch.
The Lover - Fortify Agi 25. Paralyze Touch 60 sec, Damage Fatigue 200 Self
The Shadow - Invisibility Self 60 sec.
The Tower - Open 50 Touch. Beggar's Nose Detect Key/Enchantment/Animal 60 sec. 200 ft.

Oblivion Birthsigns:
Attribute Bonuses
The Lady - WP 10, End 10
The Steed - Spd 20
The Thief - Lck 10, Spd 10, Agi 10
The Warrior - Str 10, End 10

Magicka
The Apprentice - Fortify Magicka 100. Weakness Magicka 100%
The Mage - Fortify Magicka 50
The Atronach - Fortify Magicka 150. Spell Absorb 50. No Magicka regen.

Other Powers
The Lord - Restore Health 90 pts/15 sec, 50 Magicka. Weakness Fire 25%.
The Lover - Paralyze 10 sec. Touch, Damage Fatigue Self 120.
The Ritual - Restore Health Self 200. Turn Undead 30/25 sec. Target, 40 Magicka
The Serpent - Cure Poison self, Dispel 90 Self, Damage Fatigue 100 self, Poison Touch 60 pts./20 sec.
The Shadow - Invisibility 60 sec. Self
The Tower - Open 40 Touch. Reflect Damage 5% Self 120 sec.
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