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Some scripting help needed

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Some scripting help needed Empty Some scripting help needed

Post  Hexx Tue Aug 03, 2010 6:01 pm

I was wondering if anyone had an idea on scripting for the Construction Set. I just got this really nice housemod I'd like to move it to, but while the Armory has an anvil and a forge and I have Morrowind Complete, it doesn't allow me to smith/smelt stuff (cause MW Complete scripts only affect equipment that was in the unmodded game).

So I want to make a little "patch" and apply it to my new house's equipment. Feels really stupid having a nice Armory then going to a whole different town when I need to smelt something..
Hexx
Hexx

Posts : 74
Join date : 2010-03-03

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Some scripting help needed Empty Re: Some scripting help needed

Post  Slotha Sil Thu Aug 12, 2010 8:38 am

Can't you just load both mods together and add the script to the objects you want? It will show up in the script listing under object properties. You'll just have to find out what the script is called. To that end, load MWC, find the nearest anvil and see what script is attached to it. That ought to do it.
Slotha Sil
Slotha Sil

Posts : 141
Join date : 2010-03-05
Age : 38
Location : Notwork City

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