Some scripting help needed
2 posters
Page 1 of 1
Some scripting help needed
I was wondering if anyone had an idea on scripting for the Construction Set. I just got this really nice housemod I'd like to move it to, but while the Armory has an anvil and a forge and I have Morrowind Complete, it doesn't allow me to smith/smelt stuff (cause MW Complete scripts only affect equipment that was in the unmodded game).
So I want to make a little "patch" and apply it to my new house's equipment. Feels really stupid having a nice Armory then going to a whole different town when I need to smelt something..
So I want to make a little "patch" and apply it to my new house's equipment. Feels really stupid having a nice Armory then going to a whole different town when I need to smelt something..
Hexx- Posts : 74
Join date : 2010-03-03
Re: Some scripting help needed
Can't you just load both mods together and add the script to the objects you want? It will show up in the script listing under object properties. You'll just have to find out what the script is called. To that end, load MWC, find the nearest anvil and see what script is attached to it. That ought to do it.
Slotha Sil- Posts : 141
Join date : 2010-03-05
Age : 38
Location : Notwork City
Page 1 of 1
Permissions in this forum:
You cannot reply to topics in this forum
|
|